~ / diy / wrap-anything-in-a-voronoi-lattice
diy
2 min read

Wrap anything in a Voronoi lattice in Blender

Huge disclaimer: I am not a Blender person. I use it here and there for quick renders, but it’s safe to say that I’m a noob. Anywho, I needed a way to wrap a 3D model in a sort of Voronoi lattice, a bit like an armor around the model. I tried a while back using Python with little luck but I decided to give it another go with geometry nodes. It worked out pretty well, and I guess I’d share it.

The node graph is extremely simple and I would love to get some feedback and possibly some improvements from experienced Blender users.

The modifier exposes a few parameters to alter the result, but you will likely have to play with the nodes themselves.

Node configuration
Node configuration

It seems to perform pretty well overall especially with simple shapes. For more complex models you’ll have to play with the geometry nodes parameters and I haven’t yet found a robust configuration that works for everything. I’ll leave the file below for you to play with.

Complex shape

As always you find all my contact info in the about page.

Download .blend file
grep -i

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